June update: Chapter 1-2 expansions


The June update for the demo adds major expansions to both chapters, along with tweaks to stats and lots of polish. You'll need to restart the game to replay, but you can skip to Chapter 2 if you'd like (although Chapter 1 has expanded too, so I'd recommend playing both if you're in the mood!)

In the game you can now:

  • meet Issi and Nikita onscreen
  • flirt with Nikita more overtly again
  • kill someone

Full changelog below:

Expanded sections

  • Major expansion to Chapter 1 tunnel sequence and added a new item to pick up
  • Major expansion and rework to the start of Chapter 2 and large reduction of timeskip
  • Expanded initial library scene to clarify the sense of numbers of people living in Tulara

General polish, tweaks, and fixes

  • Instead of Vastan’s tooth boosting Discover, you can now take her ear for the same effect
  • Moved medical transition character customisation to follow directly from the gender/pronouns section for flow reasons; gave hormone-stimulating herbs names; added option for once-blessed characters to have had surgery or be on hormones
  • Restored Chapter 2 opportunity to ogle Nikita; it felt more appropriate now that they’ve had more screentime earlier in the chapter!
  • Lots of polish throughout, including more clarifying detail when deciding what to do with what’s found in the woods in Chapter 2, the Ven Lake festival name being a little more different, additional options for playing as nonbinary, wording changes, etc
  • Corrected bug in which choosing not to specify body details still led to questions about hormones/surgery in some cases

Stats/supplies/equipment

  • Added stat guide to the stats page and expanded glossary to include uses of herbs
  • Idealistic stat is now named Compassionate, and the wording of a number of choices that increase that stat, and tests involving it, has been tweaked. There was some muddying of the waters about what Idealistic meant due to the stat going through a couple of different iterations; this should be clearer and more consistent now
  • Obedient stat is now named Dutiful
  • Stat changes when you take a part of Vastan’s body are now always visible, as they’re not as intuitive as doing something like training a skill and are very large boosts
  • The first stat change is now always visible as it’s the first one players will encounter and includes large changes
  • Supplies are now tracked in half-day portions to make rationing choices more flexible

Files

TEHT_2025-06-04.html 957 kB
3 days ago

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